tcp _ parent _ id
tcp _ pose _ parent
tcp _ parent _ id
in
Response:
Die Definition der Response mit jeweiligen Datentypen ist:
{
"gripper": {
"elements": [
{
"box": {
"x": "float64",
"y": "float64",
"z":
},
"cylinder": {
"height": "float64",
"radius":
},
"id": "string",
"parent _
"pose": {
"orientation": {
"w": "float64",
"x": "float64",
"y": "float64",
"z":
},
"position": {
"x": "float64",
"y": "float64",
"z":
}
},
"type":
}
],
"flange _
radius": "float64",
"id": "string",
"tcp _ parent _
"tcp _ pose _
"orientation": {
"w": "float64",
"x": "float64",
"y": "float64",
"z":
},
"position": {
"x": "float64",
"y": "float64",
"z":
}
},
"tcp _ pose _
"orientation": {
"w": "float64",
"x": "float64",
"y": "float64",
"z":
},
"position": {
7.6. CollisionCheck
: ID des Elements, auf dem der TCP definiert ist.
: Die Pose des TCP im Koordinatensystem des Elements, das
angegeben ist.
"float64"
"float64"
id": "string",
"float64"
"float64"
"string"
id": "string",
flange": {
"float64"
"float64"
parent": {
"float64"
(Fortsetzung auf der nächsten Seite)
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