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CAKEWALK Z3TA+ 2.1 Bedienungsanleitung Seite 39

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Verfügbare Sprachen

Verfügbare Sprachen

So, what about having a small fixed vibrato in our lovely oboe patch, which would turn stronger with
the modulation wheel? That would be really powerful, but it requires splitting the Range in two parts,
Min and Max, to select the values of the modulation when modulation wheel is at minimum, and
maximum. Something like:
SOURCE -> MIN -> MAX -> CONTROL -> DESTINATION
Translated to our example:
LFO1 -> 1% -> 5% -> MODWHEEL -> OSC1 PITCH
Now we have a fixed vibrato (1% of LFO1 applied to OSC1 Pitch), which turns into 5% when moving
the modulation wheel to maximum.
Well, what if I’'d like a slower variation in the modulation wheel? Something like a softer effect at the
beginning, while getting strong at the end? It would need a “"variation curve,”" something slower than
standard:
SOURCE -> MIN -> MAX -> CURVE -> CONTROL -> DESTINATION
Or
LFO1 -> 1% -> 5% -> SLOW -> MODWHEEL -> DESTINATION
That’' s really complete now. Just one row in the modulation matrix and I have all vibrato on OSC1
complete. That’' s exactly how the Z3TA+ Modulation Matrix works. Let’' s see another example:
“"I’'d like Filter1 cutoff controlled up to 30% by an LFO output passed through an EG.”"
LFO1 -> 0% -> 30% -> ULINEAR+ -> EG1 -> FILTER1 CUTOFF
That’' s it. The Matrix in Z3TA+ allows for very complex modulation effects, as you can check by
“"reverse-engineering”" the factory presets. It's possible to create animated, moving patches by
combining several sources and destinations.
Matrix overview
The Modulation Matrix has 16 rows (8 rows per page: 1-8 and 9-16), with Source, Range, Curve,
Control, and Destination controls. Despite this complexity, it can still be used as a simple source/
range/destination matrix for more elemental purposes.
Every external control and internal generator can used as source and control, and most synthesizer
and effects parameters are represented as Modulation Matrix destinations. Following is a
comprehensive list.
Term definitions
•• Unipolar. A source is unipolar when the range of its output values is 0 to 1.
•• Bipolar. A source is bipolar when its range is -100% to +100%.
39
The Synthesizer

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