Escape Sequence
ESC Y P1 P2 v1 . . . vn
ESC Z P1 P2 v1 . . . vn
ESC [ g P1 P2 P3 v1 . . . vn
Parameter Table Graphic Density P3:
P3 Graphic type
0/0 Standard Density (K)
0/1 Double Density (L)
0/2 2xDensity / 2xSpeed (Y)
0/3 Quadruple Density (Z)
0/8 Standard Density
0/9 Double Density
0/B Triple Density
0/C Hex Density
*) consecutive horizontal dots cannot be printed.
Example: box 8x8 dots with center point 2x2 dots, standard density, 8 dots column
Hex: 1B 5B 67 09 00 00 FF 81 81 99 99 81 81 FF
Mnemonic Function
Double Speed & Density Graphics Mode *)
(P1 + P2 * 256) = number of data
(Pn = 0/0...F/F)
Quadruple Density Graphics Mode *)
(P1 + P2 * 256) = number of data
(Pn = 0/0...F/F)
*) consecutive horizontal dots cannot be
printed.
Select Various Graphics Modes (IBM)
P1 + P2 * 256 = number of data
bytes + 1 (P1,P2 = 0/0...F/F)
v1 .. vn = binary data in hex code
dots per
max. of
column
columns
8
816
8
1632
8
1632
8
3264
24
816
24
1632
24
2448
24
4896
hor. density
ert. density
( dpi )
no v AGM
60
72
120
72
120
72
240
72
60
180
120
180
180
180
360
180
vert.
density
AGM
60
60
60
*)
60
*)
180
180
180
180
*)
Appendix D-9