Herunterladen Inhalt Inhalt Diese Seite drucken

Dsp Surround Simulation - Denon AVR- 1603 Bedienungsanleitung

A/v surround-receiver
Inhaltsverzeichnis

Werbung

Verfügbare Sprachen
  • DE

Verfügbare Sprachen

  • DEUTSCH, seite 30
[]
DSP SURROUND SIMULATION
• This unit is equipped
with a high performance
DSP (Digital Signal Piocessor) which uses digital signal processing
to synthetically
recreate the sound field
One of 7 preset
surround
modes can be selected
according to the
program source and the parameters
can be adjusted according to the conditions
in the listening room to achieve
a more realistic, power[ul
sound
These surround
modes can also be used for program sources not recorded in
Dolby Surround Pro Logic or Dolby Digital
_!1
_!_!lBi_ti_
In this mode, the signals of the front left channel are output from the left surround
channel,
the signals of the front right channel are output
from the right surround
1
5CH STEREO
channel, and the same {in-phase) component
of the left and right channels is output
from the center channel This mode provides all speaker surround sound, but without
directional
steering effects,
and works with any stereo program source
MONQ MOVIE
Select this when watching
monaural movies for a greater sense of expansion
2
{NOTE 11
Use this mode to achieve
the feeling
of a live concert
in an arena with reflected
3
ROCK ARENA
sounds coming from all directions
This mode creates the sound field of a live house with a low ceiling and hard walls
4
JAZZ CLUB
This mode eves lazz a very vivid realism
5
VIDEO GAME
Use this to enioy video game sources
Select this to emphasize the sense of expansion for music sources recorded in stereo
Signals consisting
of the difference
component
of the input signals (the component
6
MATRIX
that provides the sense of expansion) processed for delay are output from the surround
channel
7
VIRTUAL
Select this mode to enioy a vir[ual sound field, produced from the front 2-channel
speakers
Depending on the program source being played, the effect
may not be very noticeable
In this case, try other surround
modes, without
worrying
about their names, to create a sound field suited to
your tastes
NOTE 1 : When playing sources recorded in monaural, the sound will be one-sided
if signals are only input to one
channel (left or right), so input signals to both channels
If you have a source component
with only one
audio output
(monophonic
camcorder,
etc) obtain a "Y" adaptor cable to split the mono output to two
outputs,
and connect to the L and R inputs
NOTE:
DIRECT,
STEREO
and 5CH STEREO
mode can be used when
playing
PCM signals
with
a sampling
frequency
of 96 kHz (such as from DVD-Video
discs that contain 24 bit, 96 kHz audio)
If such signals are
input during playback in one of the other surround modes,
the mode automatically
switches
to STEREO
Personal Memory
Plus
This set is equipped
with a personal memorize
function
that automatically
memorizes
the surround
modes
and input modes selected for the input different
sources
When the input source is switched,
the modes
set for that source last time it was used are automatically
recalled
The surround
parameters,
tone control
settings
and playback
level balance for the different
output
channels are memorized
for each surround
mode
• To operate the surround
mode and surround
parameters
from the remote
control unit
Select the surround
mode for the input channel
CD CD CD CD_.\
(Remote
coat rol unit)
The
surround
mode
switches
in the
following
order each time the DSP BIMUI_TION
button
is
pressed:
1
4
3
2
3
i
To enter
the
surround
parameter
setting
mode,
press
the
SURROUND
PARAMETER
button
• The surround
parameter
switches
in the following
order
each time
the
SURROUND
PARAMETER
button
is pressed
for the different
surround
modes
• ROCKARENA
• JAZZCLUB
• VIDEOGAME
• MONOMOVIE
• MATRIX
• VIRTUAL
E,?CT L "LT
/ L;E
ULT
LD_ULT
Display the parameter
you want to adjust, then use the
_
(left) and J_ (right)
buttons to set it
(1) ROOM SIZE
cS,
/£emote
control
unit)
(2) EFFECT LEVEL
/£emote
control
unit)
h
Use the
_
{left) and _
(right) buttons to set the room s_ze
(Initial)
(left) button
(right) button
Use the
_
{left) and _
(right) buttons to set the effect level
(Initial)
(left) button
(right) button
21

Werbung

Inhaltsverzeichnis

Fehlerbehebung

loading

Inhaltsverzeichnis