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e) Flip Function
The model can perform a flip (a 360° turn) at the push of a button. For this, put the quadrocopter into a stable hover
flight at an altitude of at least 1.5 metres at sufficient distance from the pilot and any obstacles. Now push the right
control lever vertically down. The transmitter will emit a control sound at an even rhythm to confirm that you have
chosen flip mode. The control sound will remain activated until the flip is completed.
Now put the right control lever in the direction in which the flip is to take place. If you push the right lever forward,
the quadrocopter will turn over forwards. If you push the right lever backward, the quadrocopter will turn over to the
right. After you have specified the flip direction at the transmitter, put the right control lever into the neutral position
again at once.
Attention!
The flip function must only be performed if the model is flown in a large hall or outdoors, is in a stable flight
condition (hovering) before the respective operating button is pushed at the transmitter, the flight height is
not below 1.5 metres and the quadrocopter is at least 5 metres away from obstacles and persons. If this is
not observed, there is a danger of damage to the model or other objects nearby and a danger of injury to
persons/animals in the vicinity from contact or crash!
When the model is already in "Low Batt mode" (all LEDs at the quadrocopter flash at the same time), the
flip function is deactivated for reasons of safety and therefore cannot be performed.
The model can perform a flip function only in one direction (only forward or backward; only to the left or
right) and therefore also requires the corresponding clear control commands from the transmitter (right
control lever forward or back; right control lever to the left or right). Therefore, avoid inadmissible control
commands when the flip function is activated, such as "right control lever pushed to the front/left". In such
cases, there may be uncontrolled flight conditions and crashes.
After a flop, the function is automatically deactivated again at the transmitter. If you want to perform another
flip, you need to activate the flip function at the transmitter first.
f) Headless mode
Headless mode is a relative control mode, i.e.no matter the alignment of the quadrocopter, it will always fly to the right
when viewed from the pilot's position when steering to the right - no matter if the model points backwards, to the left,
front or right with the camera (= front). The quadrocopter is shown the direction into which it is to go with the right
control lever (nod and roll) at all times.
Important!
The transmitter and the quadrocopter must be aligned precisely in the same manner when the headless
mode is activated! The front (yellow) rotor blades are pointing forward! If this is not observed, the results
will be unexpected, i.e. the quadrocopter will not fly where it is told to go.
The headless mode is implemented in the model with relatively simple means (e.g. without compass /
GPS-support). Therefore, deviations and inaccuracies in flight course determination or return accuracy are
normal.
Since you usually need to think differently when a model is flying towards you (you steer to the left, but the quadrocopter
flies to the right from your point of view), this kind of relative control may lead to quick success in particular for
beginners, since they do not need to think about how the quadrocopter is currently aligned in headless mode. If you
want to fly "properly", you should not get used to flying in headless mode, but learn "normal" steering right away.
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