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Backgammon; Accessories And Other Games; Storage, Cleaning; Disposal - Playtive 322143_1901 Gebrauchsanweisung

16-in-1 multifunktionsspieltisch
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Verfügbare Sprachen
  • DE

Verfügbare Sprachen

  • DEUTSCH, seite 30
When the opportunity arises, you must jump
over the opponent's pieces. These pieces are
then removed from the game board once the
turn is over. You must attack if you can!
• If one of your pieces reaches the last row
of the opponent's side, this piece can be
crowned a king. When this happens, a sec-
ond piece is stacked on top of the first.
• The king can be moved diagonally either
backwards or forwards by as many squares
as desired. If you can capture multiple pieces
belonging to the opponent with the king, you
must do so.
• Once the king has captured the last piece, it
must be placed on the square directly behind
it.
• If there are multiple options for capturing piec-
es, the player is free to decide which piece
will be used.
• If it is no longer possible for a player to make
a move, they have lost. When it is no longer
possible for a player to win, the game ends in
a draw.
Special rules, strategies, and tips can be found
by doing further reading on the game.

Backgammon

Strategy/dice game for 2 people.
Accessories
1 x Universal playing field (6),
Backgammon game board ( 5 )
15 x Dark game pieces
15 x Light game pieces
2 x Dice
Aim of the game
The aim of the game is to be the first player to
move all of your pieces home (2) and then "bear
off" (3) or move them out through a throw of
the dice (see figure). The player who is the first
to achieve this wins the game. Pieces that have
been "hit" are placed on the middle line of the
game board (bar) (1). During a turn, the stones
must be moved in a certain direction and there
are rules for movement.
1
10
GB
Game set-up
Place the pieces in the starting formation (see
figure).
• White plays from the top right in the anti-clock-
wise direction toward the bottom right "home"
(and bears off from there).
• Black plays from the lower right in the
clockwise direction toward its home (and then
bears off).
Rules of the game
• A throw of the dice determines who will take
the first turn. Each player must throw one die
for this. The player with the higher number
starts.
• From now on, always throw both dice at once.
• Decide now if you would like to make the
move made possible by the dice with one or
two pieces.
• You cannot move to a point containing one or
more of the opponent's pieces.
• If you decide to use both die numbers for one
piece, the numbers on the die cannot simply
be added. You must play each number sepa-
rately and the piece must land in a field where
it is allowed each time.
• In general, both numbers thrown must be
played. If you can play one or the other, but
5
not both, the die with the higher number must
be played.
• If you throw a double (the same number on
both dice), the result is doubled. This means
that this number is played four times with one,
two, three, or four pieces.
• If a piece lands on a point containing just one
of the opponent's pieces, this piece is hit and
moved to the middle line (bar).
• A player with one or more of their own pieces
on the bar must first bring the pieces back into
play before they can make any moves with any
of their other pieces. Pieces from the bar are
put back into play via the opponent's home -
based on the numbers rolled on the dice and
the allowed points on the points 1 - 6.
Prime
• One way to make the game more difficult for
your opponent is to form a prime.
• Multiple adjacent points are each occupied
3
by at least two pieces in order to block the
opponent from landing in the area.
2
• If six neighbouring points are each occupied,
2
this is called a full prime and constitutes an
insurmountable blockade.
3
• Once all of the pieces have reached the home
position, you can start bearing out. If a piece
is hit, it must first be brought back into play
and moved back to the home position before
bearing out can continue.
• Pieces are born out by moving them out of the
board from a home position via the last field.
If the numbers on the dice are not enough to
bear out, the pieces are simply moved by the
corresponding number.
• If the number on the die is greater than the
number required by the furthest piece, it can
be removed.
• The player wins once all of their stones have
been born out.
You can find strategies, tips, and special rules by
doing further reading on the game.

Accessories and other games

1 x Card deck
1 x Ring throwing game
1 x Horseshoe game
2 x Throwing rod with suction cup

Storage, cleaning

When not in use, always store the product clean
and dry at room temperature.
Wipe clean with a dry cloth only.
IMPORTANT! Never clean the product with
harsh cleaning agents.

Disposal

Dispose of the article and the packaging
materials in accordance with current local
regulations. Packaging materials such as foil
bags are not suitable to be given to children.
Keep the packaging materials out of the reach
of children.
Dispose of the products and the
packaging in an environmentally friendly
manner.
The recycling code is used to identify
various materials for recycling. The code
consists of the recycling symbol – which is
meant to reflect the recycling cycle – and a
number which identifies the material.
Notes on the guarantee and
service handling
The product was produced with great care and
under constant supervision. You receive a three-
year warranty for this product from the date of
purchase. Please retain your receipt.
The warranty applies only to material and
workmanship and does not apply to misuse or
improper handling. Your statutory rights, espe-
cially the warranty rights, are not affected by this
warranty.
With regard to complaints, please contact the
following service hotline or contact us by e-mail.
Our service employees will advise as to the
subsequent procedure as quickly as possible.
We will be personally available to discuss the
situation with you.
Any repairs under the warranty, statutory gua-
rantees or through goodwill do not extend the
warranty period. This also applies to replaced
and repaired parts.
Repairs after the warranty are subject to a
charge.
IAN: 322143_1901
Service Great Britain
Tel.:
0800 404 7657
E-Mail: deltasport@lidl.co.uk

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