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Advanced Functions; Setting Cue; Playing A Continuous Loop - Omnitronic CMP-2001 Bedienungsanleitung

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9

ADVANCED FUNCTIONS

Setting CUE

To quickly jump back to the starting point of the
title or to a defined spot, a starting point (cue
point) can be stored temporarily for the button
CUE. The cue point will be overwritten with the
starting point of the next title when the next title is
reached or when the next title is selected.
1
To jump to the starting point of a title, press
the button CUE in pause or play mode.
• The unit stops and returns to the starting
point of the title (cue point) and is in cue
mode.
• The button lights red.
• After jumping to the cue point, playback can
be started with the button [►II].
• Alternatively, you can keep the button CUE
pressed and momentarily play the title. The
display shows II. As soon as you release the
button the unit instantly returns to the cue
point and is in pause mode.
2
To set the cue point during playback at a
different spot of the title, you can use the
button IN to set it "on the fly" or the jogdial to
set it exactly to one frame (1/75 second).
Setting a cue point "on the fly": Press the
button IN when the desired spot is reached.
• Playback is not interrupted.
• The button flashes repeatedly.
Setting a cue point precisely: Set the unit
to pause. Then use the jogdial to go to the
precise spot. After turning, the current spot is
constantly repeated. As soon as playback is
started with the button [►II] a new cue point
is memorized (the button CUE flashes
repeatedly).

Playing a Continuous Loop

A certain section can be repeated as a seamless
continuous loop as many times as desired. This
loop can be overwritten at any time and is deleted
when selecting another title or changing the data
carrier. The starting and end point can be set "on
the fly", i.e. with interrupting the playback or set to
1 frame (1/75 second).
1
Setting the starting point "on the fly": In
play mode, shortly actuate the button IN
when the desired starting point of the loop is
reached.
• Playback is not interrupted.
• The button lights red.
Setting the starting point precisely to 1
frame (1/75 second): Set the unit to pause.
Then use the jogdial to go to the precise
spot. After turning, the current spot is
constantly repeated. Shortly actuate the
button IN to set the starting point.
2
Setting the end point "on the fly": In play
mode, shortly actuate the button OUT when
the desired end point of the loop is reached.
• The section between the starting point and
the end point of the loop is continuously
repeated.
• The LEDs of the buttons IN and OUT will be
flashing.
• The display indicates "LOOP".
Setting the end point precisely to 1 frame
(1/75 second): Set the unit to pause. Then
use the jogdial to go to the precise spot.
After turning, the current spot is constantly
repeated. Shortly actuate the button OUT to
set the end point. Then actuate the button
RELOOP to start playing the loop.
3
To exit the loop and to continue the title
press the button OUT.
• The LEDs of the buttons IN and OUT will
stop flashing but will remain on to indicate
that a loop has been memorized and is ready
to be engaged.
• By selecting another title it is also possible to
exit the loop.
4
To restart the loop press the button RELOOP.
• The buttons IN and OUT will be flashing
again.
5
To program another loop, redefine the
starting and the end point with the button IN
and OUT.
39

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