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Programming Position - LEXIBOOK ChessMan Pro CG1400 Bedienungsanleitung

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kind (or if there are no pieces of this kind on the chessboard), it will exit
from position checking mode and will illuminate the light corresponding
to the colour that should move. You can then either press the key of
another piece or press one of the squares to make your move.
XIX. PROGRAMMING POSITIONS
To change the position of chessmen on the board, or programme completely new
positions:
1. Press SET UP to enter position programming mode. The SET UP light
will illuminate.
2. If you want to programme whole new positions, press TAKE BACK
to empty the chessboard. The computer will play a tune announcing a
new game.
3. Press one of the six chessmen keys. If there is one or more pieces of
this kind on the chessboard, the computer will show you as it would in
CHECKING mode explained above.
4. To remove a piece of this kind from the chessboard, simply press on the
square containing that piece. The light of that rank will go off.
5. To move a piece of this type from one square to another, cancel the
original position by pressing the square. Then press the square you want
to move it to. The corresponding rank light will illuminate.
6. To add a piece of this kind to the chessboard, press an empty square. The
corresponding rank light will illuminate. A white piece is indicated by a
constant light; a black piece by a flashing light. If the colour indicated
is wrong, remove the piece from the board by pressing the square again,
then change the colour by pressing the SOUND/COLOUR button, then
press the empty square once more to register the piece. To add another
piece of the same colour and of the same kind, simply press the empty
square where you want to place the piece.
7. When you have finished programming, check that the two Kings are on
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