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Karella Premium Silver Bedienungsanleitung Seite 26

Dartautomat
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and the dartboard wears out faster.
• When removing darts from the board, twist them clockwise. They will come out more easily, and the tips will
last longer.
• Use only the provided power adapter. Using the wrong adapter can result in electric shock and damage to
the electronic circuits.
• Avoid spilling liquids over the dartboard. Do not use spray cleaners or cleaners with ammonia or aggressive
chemicals.
Game Rules
The electronic dartboard comes pre-programmed with various games and game options. The rules for each
game are described in detail below. The order corresponds to the display on the screen when scrolling through
the games. Each game is associated with a game number.
G01 = Game 01 = COUNT DOWN 301, 401, 501, 601, 701, 801, 901 (7 Variants)
In this popular tournament and pub game, players subtract each dart's score from the starting number (e.g., 301)
until the player reaches exactly zero (0) points. If a player goes over zero, it is considered a "bust," and the points
count back to the beginning of that round. For example, if a player needs 32 points to reach zero and then throws
20, 8, and 10 (totaling 38), the player will start the next round with a score of 32.
This game can be played with the Double In/Double Out option (Double Out being the most common variation).
Double In: Before points are deducted from the total score, a double ring must be hit. In other words, scoring
begins after hitting a double ring.
Double Out: To finish the game, a double ring must be hit. This means an even number is required to finish the
game.
Double In and Double Out: Each player must hit a double ring to start and finish the game.
Double In and MASTER Out: Each player must hit a double ring to start and hit a double or triple ring to finish.
MASTER Out: Each player must hit a double or triple ring to finish the game.
DART Out: The dartboard has a special DART OUT function for "01" games. If a player has less than 160 points,
they can use the DART OUT button to get suggestions on which sectors to aim their three darts to win the game
(they must reach exactly 0 points). DOUBLES and TRIPLES are indicated with corresponding 2 or 3 lines to the
left side of each number.
There are additional difficulty levels for the 301 game, including:
401 Starting number ist 401
501 Starting number ist 501
601 Starting number ist 601
701 Starting number ist 701
26
8075.01 Karella Dartautomat Premium Silver

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