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beleduc CANDY Spielanleitung Seite 6

Künstlerische bildung: erkennen und benennen von farben, kombinieren von farben, unterscheiden von primär- und sekundärfarben
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22461 Candy
Concentration & quick reactions are needed here. This exciting game of sweets promotes
powers of observation and colour combination recognition.
Game idea
Tobi and his sister Lisa helped their mum in the garden and have been rewarded with a big bag
of coloured sweets. On the way to their playroom, each of them wants to carry the bag and
because both of them pull at it, the bag tears suddenly and the sweets fall out. What a mess! All
the coloured sweets are lying scattered on the carpet. The sweets have to be picked up quickly!
Who'll be the quickest to do that?
Game preparation
All the sweets are mixed up and spread out on the play cloth with the coloured sides facing up-
wards. The 3 colour dice are laid out beside them.There are different ways of playing the game:
How to play
Version 1
In this version the number of sweets to be collected in order to win must be decided before
the game starts, e.g. the first one to get 5 sweets wins the game. The sweets have different
colour combinations of up to three colours. The youngest child begins and throws all three dice
together. The aim now is to find the sweet that matches the colour combination on the dice. All
players look at the same time, and the one to find the right sweet shows it to the other players
and then takes it for himself. Everyone throws the dice in turn.
?
?
Version 2
As above, except that the sweets may not be taken, but instead when the player finds the right
sweet, (s)he points to it and another player or adult keeps a list of points scored. A player is awar-
ded one point for each sweet (s)he identifies. If the player fails, the round is continued until the
right sweet is found. In this version, the length of the game can be agreed on beforehand, e.g. 10
minutes. The winner is the player who has scored the most points by then.
Version 3
The sweets are distributed among all players so that each one has an equal number. The players
lay the sweets out openly in front of them. Any sweets that are left over are set aside. The dice
are now thrown, and whoever has a sweet in front of him or her with the colour combination
shown on the three dice can place it in the centre of the play cloth in the middle of the table. The
first to get rid of his sweets wins the game.
Here, too, a time or a number of sweets can be decided on before the game begins, so that it
doesn't go on for too long. The winner is the player with the fewest sweets left in front of him
after the agreed time, or the first to be down to the agreed number.
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