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AoIP-WSG
AoIP-WSG Getting started
The source and output groups "WSG" in the ROUTING screen of the WING console allow any source to be assigned to any of the 64 channels sent from the console, as
well as assign any of the 64 return channels to any channel on the WING. In the image below, local inputs 1 to 8 have been assigned to WSG outputs 1 to 8. Thus, the
signal from the preamps 1 to 8 are sent to the SoundGrid network before channel processing.
Fig. 4: WSG source and output groups
To send a WING channel to the SoundGrid network after some or all the channel strip processing has been applied, a USER SIGNAL can be created on the ROUTING
screen. The USER SIGNAL can be taken at the TAP point or POST fader. The signal can contain both left and right channels (L+R) or just one of them (L or R). Please refer
to the WING console Quick Start Guide for more information on creating a USER SIGNAL.
In the SoundGrid software, the 64 channels coming from the console are routed to "racks" where the desired plug-ins are loaded. The output of each rack is then
routed to one of the 64 channels sent back to the console.
Fig. 5: Rack routing SuperRack SoundGrid
Finally, choose the corresponding channel from the SOURCE GROUP WSG and assign it as source for the desired channel on the WING console.
Fig. 6: Assigning SOURCE GROUP WSG to a channel
5. Inserting SoundGrid as EXTERNAL FX
Waves plug-ins can be assigned to an insert point on any channel of the WING using the EXTERNAL effects unit within WING. When loaded on single channels,
SoundGrid software processes the signal of that single channel. Alternatively, multiple channels can be sent to a single plug-in instance when the effect is loaded
through an insert point on a bus.
In the example below, the EXTERNAL EFFECT has been loaded on Slot 1 of the 16 WING effect slots and then loaded on Insert Point 1 of Bus 1.
Fig. 7: External loaded as insert point on a bus
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Quick Start Guide