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Illegal Moves - LEXIBOOK Chessman FX CG1335 Bedienungsanleitung

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  • DEUTSCH, seite 53
3. The computer will remind you to move the Castle by illuminating the corresponding square. Press A1
and pick up the Castle.
4. The computer will illuminate the coordinates of D1. Place the Castle on D1 and press the square.
PROMOTING PAWNS
The computer automatically promotes pawns.
1. Press the square of the pawn you want to promote and pick up the piece.
2. Look for a Queen of the right colour among the captured chessmen (if there is no Queen of the right
colour available, you can use a Castle and place it on the board upside down). Press the square you
want the Queen on and place the piece on this square.
The computer assumes that you will always choose a Queen when you promote your pawns. If you want
to promote your pawn to a Castle, a Bishop or a Knight, you can do so by changing their positions (see
paragraph XXI). The computer itself will always promote its pawn to a Queen.
If you try to make an illegal or impossible move, you will hear the error signal and see a question mark
displayed on the board. The computer will not take your move into account.
If you try to make an illegal move or to play with your opponent pieces, you will hear the error signal. You
can then play a different move. If the error signal is heard and a square lights up, just press this square
before making another move.
VIII. CHECK, MATE AND DRAW ANNOUNCEMENTS
When the computer gives check, a special sound is heard and the CHECK light turns on. All squares
between the threatening piece and the king successively light up.
If the computer checkmates you, or you checkmate the computer, it plays a loser or winner melody
together with an animation, and the CHECK and DRAW/MATE lights turn on.
If you stalemate the computer a special sound and animation is played and the DRAW / MATE light turns
on as well as all LEDs around the king.
If the same position occurs 3 times in a row or if neither player moves a pawn or captures a piece for 50
moves, the DRAW/ MATE light turns on also, but you can still continue playing if you want to.
When a game is over, you can press
pressing the
key. A closing melody is played and an animation is shown.
The computer is not turned completely off, but instead retains the current chess position and the current
level and playing style in its memory while using a minimum of power. This means that you can stop in the
middle of a game and then switch the computer ON again later on to continue the same game. This also
means that you must always press the
a new game. If it is your turn and you don't make any move or input the computer will auto power off after
approximately 2 hours to save batteries.
By pressing
you can adjust the sound and light effects. Press the according square on
the board to adjust the setting.
VII. ILLEGAL MOVES
IX. OFF/SAVE MODE
and start a new game, or turn the computer OFF by
X. SOUNDS AND LIGHT EFFECTS
key after turning the computer ON, if you want to start
16

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