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Dartmaster 180
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Only hits in the correct order count. The players have only one opportunity to hit the particular
segment. If a number is missed, there are no points, and it continues with the next number.
The winner is the player who could collect the most points.
G21 Shanghai Double (201, 205, 210, 215)
Option 201 : The segment must be hit in the order 1 – 20 in the double zone and then the bull's
eye. Option 205 : The segment must be hit in the order 5 – 20 in the double zone and then the
bull's eye. Option 210 : The segment must be hit in the order 10 – 20 in the double zone and
then the bull's eye. Option 215 : The segment must be hit in the order 15 – 20 in the double
zone and then the bull's eye. This game works like Shanghai G20, but only hits in the double
zone of each segment are counted. Hits in the single zone or in the triple zone are not counted.
The player with the highest score wins.
G22 Shanghai Triple (301, 305, 310, 315)
Option 301: The segments must be hit in order from 1 - 20 in the triple zone and then the bull's
eye. Option 305: The segments must be hit in order from 5 - 20 in the triple zone and then
the bull's eye. Option 310: The segments must be hit in order from 10 - 20 in the triple zone
and then the bull's eye. Option 315: The segments must be hit in order from 15 - 20 in the
triple zone and then the bull's eye. Also this game works like Shanghai G20, but only hits in the
triple-zone of each segment are counted. Hits in the single zone or in the double zone are not
counted. The winner is the player with the highest score.
G23 Golf (10, 20, 30, 40, 50, 60, 70, 80, 90)
The players aim in successive rounds at the target fields of the numbers 1-18 and must hit them.
(Round 1 = aim at the target field to the number 1; Round 2 = at the target field of the number
2; etc.) The aim of the game is to get as few points per round as possible.
Hit values:
Triple = 1 point (best possible rating, it is automatically the next player's turn)
Double = 2 points
Single = 3 points
No hits in a given field goal = 5 points
The players have 3 throws available for each target field. Should the player be happy with the
double hit in the first throw, he can then immediately pass to the next player, and receives 2
points for the corresponding target field.
Should the player hit the single in the target field with his first throw, he gets 3 points. He can
now choose to pass to the next player, or take his second throw. If he misses the target field his
score increases from 3 to 5 points. If he improved on the second throw to the double, his points
score decreases from 3 to 2 and he is once again faced with the choice to stop or improve with
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