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Flanger: This effect adds a slightly delayed copy of the original signal to create a comb-
filter effect (often referred to as resembling a jet plane engine).
Filter: This effect varies the filter cutoff frequency at a regular rate.
Phaser: This effect adds a copy of the original signal with its phase shifted slightly to
create a subtle, modulatory effect.
Bit Crush: This effect adds a low bit-rate filter. Use the FX Time/Parameter knob to set
the Bit Average and Bit Depth to change the sound of the effect.
Reverb: This effect adds reverberation to the original signal. The amount of delay depends
on the tempo. Use the FX Time/Parameter knob to adjust the Decay of the reverb, and
press the FX Time/Parameter knob while the reverb is active to "freeze" the reverb and
kill the channel audio.
Roll: This effect samples the current audio signal and repeats it at a regular rate based on
the current time division.
RevRoll (reverse roll): This effect samples the current audio signal and repeats it
backward at a regular rate based on the current time division.
BeatBreak: This effect samples the 4 beats of each bar of the original signal and replays
them (within the same bar) according to a preset pattern, creating a "stuttering,"
"breakbeat" effect.
To select a pattern to use, turn the FX Time/Parameter knob to select Pattern 0–15,
as shown in the second display. The 16 blocks ( █ ) and/or lines ( __ ) below it indicate
the rhythm of the current pattern similarly to a drum machine's step sequencer: a block
represents a "hit" / "strike" and a line represents a rest.
Examples:
Use the Utility menu to edit the patterns (see
Scratch: This effect alternates between normal and reverse playback of each beat,
creating a vinyl-scratching effect.
Pumper: This effect attenuates or "ducks" audio on the downbeat, similar to a sidechain
compressor. The available parameters are:
o Duck: Sets the volume attenuation: -2 dB to -20 dB.
o Offset: Sets the ducking offset time in beats: -1/16, -1/8, -1/4 or -1/2.
Echo Hold: This effect applies an echo that, when the Wet/Dry knob is turned clockwise
past the center point, hold repeats on the last echo. Turn the Wet/Dry Knob back
counter-clockwise past the center point to remove the echo hold.
SendRtn (send/return): This option will enable the send outputs and receive inputs,
allowing you to use external effects on the signal.
All of the BPM effects are time-based, so the BPM effect module offers several ways for you
enter or detect the tempo it will use.
To adjust the time division of the BPM effect module, do either of the following:
Make sure the time division (__ Beat) is selected in the lower display (if it is not,
press the FX Time/Parameter knob), and then turn the FX Time/Parameter
knob to select another time division.
12
indicates a hit on each beat.
indicates a hit on every 8th note.
indicates a hit on every 16th note (every
note of the pattern).
Utility Menu > Advanced
Audio).

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