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Operating The Multimaus; Start; First-Time Use; An Already Used Multimaus - FLEISCHMANN multiMAUS 990001 Kurzanleitung

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O
PERATING THE
Despite its numerous options, operation of the multiMAUS is simple and intuitive. The following shows
you how to operate the multiMAUS based on practical examples.
If problems occur during operation or programming, hints, tips and the meaning of error messages can be
found starting on page 58.
1.

Start

After starting up the multiMAUS, the display screen shows the word "multiMAUS" in animated let-
tering. The multiMAUS then switches to drive mode and displays the fi rst locomotive.
GB

1.1. First-time use

When connecting the multiMAUS for the fi rst time, there is only one locomotive (address 3) in
the library ("library mode" factory setting). The display screen shows
the standstill symbol "II" (i.e. the locomotive is stopped) together
with the right arrow" ", the locomotive symbol, and the lettering
"LOK 1" so that you can drive the locomotive immediately.
If you have purchased the multiMAUS with a starter set, the locomo-
tive from the set is already fully programmed (including address). You
can also drive this locomotive immediately (section 3).

1.2. An already used multiMAUS

If you have already used the multiMAUS, the locomotive last controlled is displayed – regard-
less if you used the library or the address mode.
While scrolling with the "arrow keys" you see all settings of the traction operations, i.e. drive
direction, name or address of the locomotive, selected functions. (For experts only: If you unplug
and re-insert a slave multiMAUS, it recognizes this information unlike a master multiMAUS,
which only shows the standstill symbol "II" and the right arrow " ".)
2.

Type of locomotive access

The multiMAUS has two locomotive access options:
– Using the factory-set library mode: see section 2.1.
– Using address mode, i.e. using the locomotive address directly: see section 2.2.
You switch between the modes by pressing the "shift" key together with the "locomotive / turnout" key.

2.1. Library mode

Locomotive library mode is a database which gives you the option of saving 64 locomotives
with a name (5 characters), locomotive address and the required speed steps.
Entries are only saved in the multiMAUS and not in the locomotive decoder. In order to co-
ordinate a loco within the library to a loco on the trackwork, they must be having the same
address. The decoder locomotive address therefore always has to be changed using "CV1" (see
"Quick-programming" on page 42). You will be required to make the changes in the library as
well.
Screen display (in the example, the "S 3/6" series steam locomotive):
– Locomotive name (in this case "S 3/6") and loco symbol,
– Direction of travel (in this case: the locomotive was or is stopped,
the arrow shows the last direction of travel),
– Light (in this case: the locomotive lighting is switched on),
– F1 and F4 (in this case: the activated locomotive functions).
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