Introducing Botley
, the Coding Robot
™
Coding is the language we use to communicate with computers.
When you program Botley using the included Remote Programmer,
you are engaging in a basic form of "coding." Beginning with the
very basics of sequence programming is a great way to get started in
the world of coding. So why is learning this so important? Because it
helps teach and encourage:
1. Basic coding concepts
2. Advanced coding concepts like
If/Then logic
3. Critical thinking
4. Spatial concepts
5. Collaboration and teamwork
Set includes:
• 1 Botley robot
• 1 Remote Programmer
• Detachable robot arms
• 40 Coding cards
Basic Operation
Power— Slide this switch
to toggle between OFF,
CODE, and LINE-
following modes.
POWER
STOP
2
Using the Remote Programmer
You can program Botley using the Remote Programmer.
Press these buttons to enter commands.
FORWARD
TRANSMIT
Botley moves forward 1
Press to send your
step (approximately 8",
code from the
depending on the surface).
Remote Programmer
to Botley.
TURN LEFT
Botley will rotate to
TURN RIGHT
the left 90 degrees.
Botley will rotate to
the right 90 degrees.
REVERSE
Botley moves
CLEAR
backward 1 step.
Press to clear
all previously
OBJECT DETECTION
programmed steps.
Press to enable object
detection.
SOUND
Press to toggle
LOOP
between 3 sound
Press to repeat a step
settings: High, Low,
or sequence of steps.
and O .
Inserting Batteries
Botley requires (3) three AAA batteries. The Remote
Programmer requires (2) two AAA batteries. Please follow the
directions for battery installation on page 6 of this guide.
Note: When the batteries are low on power, Botley will beep
repeatedly and functionality will be limited. Please insert new
batteries.
Getting Started
In CODE mode, each arrow button you press represents a
step in your code. When you transmit your code to Botley,
he will execute all the steps in order. The lights on the top of
Botley will light up at the beginning of each step. Botley will
stop and make a sound when he completes the code.
STOP Botley from moving at any time by pressing the center
button on top of him.
CLEAR deletes all previously programmed steps. Note that
the Remote Programmer retains code even if Botley is turned
o . Press CLEAR to start a new program.
Botley will power down if left idle for 5 minutes. Press the
center button on top of Botley to wake him up.
Start with a simple program. Try this:
1. Slide the POWER switch on the bottom of Botley
to CODE.
2. Place Botley on the fl oor (he works best on hard
surfaces).
3. Press the FORWARD arrow on the Remote Programmer.
4. Point the Remote Programmer at Botley and press the
TRANSMIT button.
5. Botley will light up, make a sound to indicate the
program has been transmitted, and move forward
one step.
Note: If you hear a negative sound after pressing the transmit
button:
• Press TRANSMIT again. (Do not re-enter your program—
it will remain in the Remote Programmer memory until
you clear it.)
• Check that the POWER button on the bottom of Botley
is in the CODE position.
• Check the lighting of your surroundings. Bright light can
a ect the way the Remote Programmer works.
• Point the Remote Programmer directly at Botley.
• Bring the Remote Programmer closer to Botley.
Now, try a longer program. Try this:
1. Press CLEAR to delete the old program.
2. Enter the following sequence: FORWARD, FORWARD,
RIGHT, RIGHT, FORWARD.
3. Press TRANSMIT and Botley will execute the program.
Tips:
1. STOP Botley at any time by pressing the center button
on top of him.
2. You can transmit a program from up to 10' away
depending on the lighting (Botley works best in ordinary
room lighting).
3. You can add steps onto a program. Once Botley
completes a program, you can add more steps by
entering them into the Remote Programmer. When you
press TRANSMIT, Botley will restart the program
from the beginning, adding on the additional steps at
the end.
4. Botley can perform sequences of up to 80 steps! If you
enter a programmed sequence that exceeds 80 steps,
you'll hear a sound indicating the step limit has been
reached.
Loops
Professional programmers and coders try to work as
e ciently as possible. One way to do this is by using LOOPS
to repeat a sequence of steps. Performing a task in the
fewest steps possible is a great way to make your code more
e cient. Every time you press the LOOP button, Botley will
repeat that sequence.
Try this (in CODE mode):
1. Press CLEAR to delete the old program.
2. Press LOOP, RIGHT, RIGHT, RIGHT, RIGHT, LOOP again
(to repeat the steps).
3. Press TRANSMIT.
Botley will perform two 360s, turning completely around twice.
3