cockpit mode unavailable. For the "Follow Mode" and "Cockpit Mode" please select the 3D scenery "Hawaii".
6. Adjusting the Game Commander
Carefully read this section and follow the steps described. This will guarantee that the models will follow your
control inputs correctly. If the models do not fly correctly, please read the detail instructions. The set up of
the transmitter respectively the Easy Commander is done in 2 steps: the calibration followed by the channel
assignment.
6.1 Calibration
First you need to calibrate the Easy Commander. This step is required
for the easyfly 4 SE to correctly recognize the center and maximum
positions of the sticks. In the Main Menu click on "Transmitter" and in
the following window in the lower left section on the button "Calibrate".
Another window opens up showing a list of all channels. This window
shows 12 channels as standard, even if the USB Game Commander
has less than 12 channels.
Before calibrating your controller, it is absolutely normal that the red
bars are moving erratically, as easyFly 4 SE does not know the center
and maximum positions of your controller yet. Now click on the button
"Calibrate". You are now prompted to move all levers, sliders and swit-
ches in center position (the throttle stick has to be in center and not in
idle position). Click "OK". Now you have to move all sticks in maximum
and minimum positions and back. The best way is to move the sticks
slowly in a complete circle. Do not move too fast, as it could happen, that easyFly 4 SE will not correctly re-
cognize the maximum positions. Click one more time on "OK" to finish the calibration.
6.2 Channel Assignment
Finally you will have to assign the sticks, sliders and switches to the
individual model functions. After having finished the calibration you will
be automatically in the correct window. From the Main Menu you will
get to this window by clicking on the "Transmitter" button. The individual
rows represent the different model functions. Select in the columns the
transmitter stick respectively slider or switch which should operate a
particular model function. Follow this procedure:
First move the stick which should control the throttle and pitch function. Check which red bar is moving. Now
put the dot in the circle which correlates the moving red bar with the function "Throttle/Pitch" by clicking on
the respective circle. It is always the circle where the model function row intersects with the channel column.
Now assign the remaining model functions the same way. After you are done, go to "Fly". Should you realize,
that certain model functions are reversed, go back to the transmitter menu and reverse the model function(s)
in question by clicking on the respective square in the "Reverse" column.
If you are using a Game Commander with only 4 channels, several additional functions can also be assigned
to keys in the numerical block on your key board. NumLk has to be activated before you assign functions. You
will have a total of 4 digital channels (acting like on/off switches) and 2 analog channels available. The two
analog channels are operated by the keys 2 and 8 as well as 4 and 6. Use the digital channels for retracts,
break, smoke etc. the analog channels for flaps.
After having assigned all functions correctly, click on "OK". You may return any time to this section if your
model is not operating to your liking.
easyFly 4 SE is now set up and you may start enjoying flying on your simulator. Just click the "Start" button
in the Main Menu.
7. Upgrade from easyFly 4 SE to easyFly 4 (full version)
You have the option to switch online from easyFly 4 Starter Edition to the easyFly 4 full version. This way
you will be able to select from further 100 models and 10 sceneries. These are shaded grey in the menus. To
upgrade click on a grey model and follow the instructions on the screen.
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