Commissioning
Example
An address should be assigned to each output:
Press the button on the decoder.
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The decoder starts with the points output and
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waits for the next command.
Execute a switch command at the control center,
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e.g. switch 22 to red.
The decoder receives the command and
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assigns address 22 to the turnout output
The decoder switches the points output to red.
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Example
The address of the lamppost exit is to be changed:
Press the button on the decoder
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The decoder starts with the points output and
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waits for the next command
Press the button again
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The decoder skips the points output and
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switches to the lantern output
The decoder waits for the next command
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Assign address
The decoder switches to the lantern output
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and waits for the next command.
The decoder receives the command and
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assigns address 23 to the lantern output, for
example.
The decoder switches the lantern output to red.
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The decoder exits the learning mode.
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Execute a switch command at the control center,
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e.g. switch 15 to red.
The decoder receives the command and
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assigns address 15 to the lantern output.
The decoder switches the lantern output to red.
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The decoder exits the learning mode
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