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Mindscape 4D Sports Boxing Bedienungsanleitung Seite 14

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ln the 4D Spmts
rn
your aim is to take your specially created
boxer to the top of the Championship
Hall of Fame an<l to the top of the money
earning list. But before you can dream
the heady heighto; of stardom and riches
you've got some serious fighting to do!
THE GYM
Before you can enter the Championship
create
you must first
for this you must visit the Gym. From
here you "design" your boxer by
specifying height, weight and the
characteristics of his fighUng style and
even down to the colour of his baggy
satin shorts. A "camp" of up to ten
boxers con be held at uny one time. If
gets
your Gym
full then you will have to
"tire" your least favourite boxer via the
DELETE function.
Enter the GYM via the Main Menu. Once
inside you will visit the locker room
where you con Œck through your
database of current fighting boxers. Use
the NEXT and PREVIOUS bunons to go
through them ail.
Select HALL OF FAME to view the career
progress of your boxers so far so thut you
can choose the best one for the next fight,
or the worst if you need to give someone
the boot. Hit uny key to return to the
locker room.
BOXER CREATION
To add a new boxer to the camp, select
CREATI.
This takes you to the 4D Sports
Champion Genemtion Machine.
You will see your brund new boxer
(straight out of the box!) strutting his
funky stuff to the side of the screen. On
the right are a list of options that make
16
Boxin9 Championship
own boxer,
your
and
1 M
8oxing
up the Boxer's physique and fighting
characteristics.
The cursor box will be flashing over the
name option. Christen your boxer with
the best name you can think of, even
your own! Hit ENTER once you have
made your choice.
Next go lhrough HETGHT, WEIGHT,
SPEED, POWER and ST
adjusting the value thut you think fits for
boxer.
this
There . a re
here. Vou can fight with whatever you
create - even if it's a 6'6" Monster with
2501bs of rippling torso and a pink vesl
and shorts. The choice is entirely up to
you. It is best to experiment so that
see
can
exactly how speed, stamina and
power ratios change the effectiveness of
your boxer.
Notice how the different weight settings
put your boxer in a <lifferent fighting
class. Although heavy weight is the most
obvious choice for most people, you will
be surprised how fun the little guys con
be! And they rcally mov.e fast!
HINT: Don't go for maximum of one
characterisUc and spend nothing on the
other two. Tt does not work and anyway
you end up with a freoky boxer.
Next choose a head from the available
mug shots that you think fits the
personality you have c r eated for the
boxer. The heads have no relationship
with the size of brain, so don't worry if
you think your boxer looks a little stupld
- remember it's you who is doing the
fighting!
Choose a colour scheme for your boxer.
But remember that if you have to show
this guy in public give him a littlé dignity
with the correct co-ordination of outfits.
Toggle the Hand icon between Left and
Right handed depending on your
preference and select DONE when you ore
A MINA
sliders
no
ru
hard'n'fast
les
you

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