DOUBLE IN/OUT (for '01 Games only) & Players Option
1. Press the GAME button to select the number of player (4-PL, 3-PL, 2-PL, 1-
PL, 12PL...etc.), press the Double button to set Open In/ Open Out (d--),
Double In/Open Out (di-), Double In/Double Out (dio), or Open In/Double
Out (d-o) for '01 games only. Please refer to the game rules of '01 games.
2. The loop sequence of the player option is reversible. Press and hold the Player
button until the dartboard emits the "Bi-Bi" sound, then release the button. It
will reverse the display sequence of the player selection.
3. Press the Change button to complete the setting of a game and begin the game.
DOUBLE IN/OUT and PLAYERS SELECTIONS
A LOOP SEQUENCE
A REVERSE LOOP SEQUENCE
GAME BUTTON
.
01-GAMES
(
01)
301, 501, 601, 701, 801, 901 und 1001(a01)
CRICKET
(Cric)
Score Cricket, Cut Throat Cricket and No score cricket 2 - 12
LUDO
(Ludo) 300, 400, 500, 600, 700, 800, und 900
KILLER
(KiLL)
3LF, 4 LF, 5 LF, 6 LF, 7 LF
DbL: Doppel Ring, 3LF
KILLER TEAM
(KiLt)
3LF, 4 LF, 5 LF, 6 LF, 7 LF
SCRAM
(ScrA) 7t, 21t (total 21 targets)
OVER
(OuEr) Ldr (Leader), Con (Contiune)
UNDER
(Undr) Ldr (Leader), Con (Contiune)
AROUND THE CLOCK (Cloc) ---, -2-, -3-
COUNT UP
(C-uP) 100, 200, 300, 400, 500, 600, 700, 800, 900
HIGH SCORE
(HiGh) 6rd, 7rd, 8rd, 9rd, 10r, 11r, 12r, 13r, 14r, 15r
RANDOM SHOOT
(Shot) 6rd, 7rd, 8rd, 9rd, 10r, 11r, 12r, 13r, 14r, 15r
SHANGHAI
(SHAn) I, II, III
HALVE IT
(HALF) 12r (Round), rAn (Random)
FOLLOW THE LEADER (FoLo) Ldr (Leader), Con (Contiune)
ALL 51 BY 5
(AL 5) 31, 41, 51, 61, 71, 81, 91
BINGO
(bnGo) 6rd, 7rd, 8rd, 9rd, 10r, 11r, 12r, 13r, 14r, 15r
BEST TEN
(bStn) ---, -2-, -3-, -E-
9 LIVES
(9 LF)
3LF, 4 LF, 5 LF, 6 LF, 7 LF, 8LF, 9LF
TENNIS
(tEni)
2-G, 3-G, 4-G, 5-G, 1-t, 3-t, 5-t
SOCCER
(Socr) 6rd, 7rd, 8rd, 9rd, 10r, 11r, 12r, 13r, 14r, 15r
GOLF
(GoLF) 9H, 10H, 11H, 12H, 13H, 14H, 15H, 16H, 17H, 18H
BILLIARD 9 BELL
(9bAL) 4, 5, 6, 7, 8, 9, 10, 11, 12, 13
SNOOKER
(SnoK) ---
BASEBALL
(bASS) 3rd, 4rd, 5rd, 6rd, 7rd, 8rd, 9rd
FREE
(FrEE) 10d, 20d, 30d (Darts)
PLAY A GAME
***
CUMULATIVE SCORE DISPLAY and DART NUMBER
1. The dartboard appears "PL-# and rd#" for 2 seconds and then shows a page
of cumulative scores of the current and other 3 players after pressing the
Change button to begin the game or to change to the next player.
2. Three flickering dots appear on the current player's window to indicate the
residual darts of this round to be thrown. Each scored dart will eliminate one dot.
3. The flickering dots also indicate the dartboard is at Start status (ready to
score the game). The dartboard is at HOLD status (freeze to score the game)
if dots stop flashing.
4. The cumulative score will flash between the previous cumulative score and the
new cumulative score, and then display the current cumulative score when darted.
5. For different game with different beginning score, please refer to the
descriptions in the game rules section.
PRESS THE OPTION BUTON
***
REMOVE the DART and PLAYER CHANGE
1. Each player can throw 3 darts in a round even when darts only partially strike
on scoring area. The current player has to remove the darts from the dartboard
after throwing 3 darts.
2. Press the Change button to change to the next player.
3. It will be easier to remove darts from the dartboard by turning the dart in a
Clockwise direction slightly, and then to pull the dart out at the same time.
SCORE REVIEW
1. The dartboard is designed for 1 to 12 player but it can display only 4 sets of
scores at the same time. We designed the score review feature to review all
players' scores when over 4 players play together.
2. Press both the GAME and the OPTION buttons at the same time to review the
scores of other players.
3. The player 3 window display
displayed. Each page displays 4 players' score. The number of dots indicate
players' page as follows:
or close status is displayed or flashing on each player's window.
4. Each press of the 2 buttons scrolls a page of 4 players' score in a loop.
5. Press the Change button to continue the game after score review.
COMPLETE THE GAME
1. Game continues in the above sequence throughout the game until one player
finally wins the game.
PLAYER
2. The "F-1" symbol, "#rd and the final score appear alternatively on the player's
1 - 12
window to indicate the player wins the game at which round, and a melody
plays for the winner.
3. Press the Change button so that the remaining players can complete their
2 - 12
games except some games with options of rounds.
2 - 12
4. Some games with options of rounds such as High Score, Random Shoot,
Shanghai , Half It, Bingo, Golf, Snooker, and Soccer. These games will end
when the last player has thrown the 3rd dart of the present round, so all the
4
players finish the game at the same time. The dartboard will automatically list
places in the competition by F-1, F-2, ....F16 according to their score.
2 - 12
5. The dartboard can not be compare the player's score automatically if the last
2 - 12
player strike only part of the 3 darts on the scoring area in the final round when
playing a game with options of rounds. So press the Change button to finish the
2 - 12
game and compare the result.
1 - 12
6. Press the Change button to change it to the setting status after all players finish
1 - 12
their games to select a new game and option.
1 - 12
AUTOMATIC HOLD
1 - 12
1. Under the following conditions the dartboard will change to HOLD status
1 - 12
automatically and freeze to score:
a). Three darts of a round have been scored.
1 - 12
b). The current player has finished his/her game.
2 - 12
c). It is at game setting status.
d). It is at "STUCK" status.
1 - 12
2. There are not any changes when a dart is thrown during HOLD status.
1 - 12
1 - 12
DELETE THE BOUNCE-OUT or MISTAKEN SCORE
2 - 12
1. Press and hold down the "II>DELETE" button for 2 seconds to delete the score
of the bounced-out dart or mistaken score. It will remove the points from the
2
cumulative score. The "II>" symbol means you have to press and hold down
2 - 12
the button for 2 seconds to operate this function.
2. A bounce-out or mistaken score must be deleted before throwing the next dart
1 - 12
or pressing the Change button, otherwise the mistaken score can not be
2 - 12
eliminated again in any way.
2 - 12
STUCK
2 - 12
1. The board will emit a warning sound when a segment is stuck. Also, player 1
1 - 12
& 2's windows will display "Stuc and the stuck position". Example: "Stuc"
and " 18" display on player 1 & 2's windows, indicating that the triple ring
on number 18 is stuck.
2. Remove the dart from the stuck segment, and the board will automatically
return to start status and be ready to score the game.
RESTART THE GAME
1. Press and hold down the""II>RESTART"button till the entire display panel
indicates the setting panel with the "Bi-Bi"sound. Then release the button
when a game is in progress.
2. The current game will be stopped and the display will change to the setting
panel.
SOUND ON/OFF
1. The player can turn the sound on or off when a game is in progress.
2. Hold down the SOUND button until the dart board sounds "Bi-Bi". Then
release the button to turn the sound from on to off.
3. Hold down the SOUND button for 2 seconds and then release it to turn on the
sound from off status. The dartboard sounds a "Bi" when are releases the button.
GB-2
,
,
or ,
to indicate page 1, 2, 3 or 4 is
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1-4P,
5-8P,
9-12P. Each player's score, lives,
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