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urmet Sinthesi 1103/2 Handbuch Seite 9

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Proceed as follows:
1) Power on the device and check that the following
are displayed in sequence:
− the indication (display test);
− the caption (Initialization)
for a few seconds;
− the two-color led changes from red to green
and back to red again in sequence;
− the flashing dot, which indicates that the
device is operating correctly, (only if the
display is enabled, with the jumper in position
'D').
) Press the rear red button briefly: the following
will appear on the display in sequence:
− the SW version of the device (e.g.);
− the indication.
3) Press the rear red button again briefly to access
the MASTER key storage procedure; the display
will show:
4) Close the device in the embedding box: all
subsequent operations can be carried out
accessing the front panel only.
5) From minimum 1 to maximum three MASTER
keys can be defined. The MASTER keys will
be used subsequently to program the device, its
parameters and user keys. Once they have been
numbered, the MASTER keys must be carefully
preserved possibly by the installation technician
or administrator of the building: they can be
used for subsequent modifications (addition of
new user keys, deletion of lost keys, etc.).
Present any key to be transformed into a
MASTER key close to the front panel: one of the
DS1103-006B
three bars will move up to indicate that the key
has been stored as MASTER and the buzzer
will emit a continuous beep.
To assure maximum reading efficiency, the
keys must be presented to the reader with the
side with the Urmet logo or the numeric code
parallel to the front panel.
To check whether a certain key has been stored
as MASTER, move it towards the front panel:
the matching bar (already in the top position)
will flash and the buzzer will emit three beeps.
To return to normal functioning, move a MASTER
key to the front panel for approximately 7
seconds. After this time, the display will show:
for a few seconds, to indicate that all the
MASTER keys have been stored; the flashing
dot will then be displayed (only if the display is
enabled with the jumper in position 'D').
PROGRAMMING
To access programming, move a MASTER key
close to the front panel.
The display will show several screen pages in
sequence. Remove the key from the front panel
when the screen page you wish to access is shown
on the display:
Current software version
(display only)
User key storage/checking
User key deletion/replacement
Set door release time
If, by mistake, you remove the MASTER key at the
wrong time and you enter a sub-menu different from
that set, simply present the MASTER key to the front
panel briefly to restore normal functioning.
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