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Winmau TON MACHINE Bedienungsanleitung Seite 7

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Verfügbare Sprachen

Verfügbare Sprachen

ALL FIVES – 51
– G57
The entire board is in-play for this game (all segments are active). With each round (of 3 darts)
each player has to score a total which is divisible by 5. Every "five" counts as one point. For
example 10, 10, 5 = 25. Since 25 is divisible by 5 fives, this player scores 5 points (5 x 5 = 25).
If a player throws 3 darts that are not divisible by 5, no points are given. Also, the last dart of
each round must land in a segment. If a player throws the third dart and it lands in the catch ring
area (or misses the board completely), he earns no points even if the first two darts are divisible
by 5. This prevents a player from "tanking" the third throw if his first two are good. The first
player to total fifty-one (51) "fives" is the winner. The LCD screen will keep track of the point
totals.
NOTE: If a dart doesn't land in a segment and you press "MISS" button, the game will go to next
player with sound indicator.
Additional variations of this game are detailed below. The rules are the same except the total
needed to win varies as indicated in the number following the game.
ALL FIVES – 61 – G58
ALL FIVES - 71 – G60
SHANGHAI - 1
– G62
Each player must progress around the board from 1 through 20 in order. Players start at number
1 and throw 3 darts. The object is to score the most points possible in each round of 3 darts.
Doubles and triples count toward your score. The player with the highest score after completing
all twenty segments is the winner. Additional variations of this game are detailed below. The
rules are the same except the starting segment varies as indicated in the number following the
game.
SHANGHAI 5 - Game starts at segment 5
SHANGHAI 10 - Game starts at segment 10
SHANGHAI 15 - Game starts at segment 15
GOLF – 9 Holes
– G66
This is a dartboard simulation of the game golf (but you don't need clubs to play). The object is to
complete a round of 9 through 18 "holes" with the lowest score possible. The Championship
"course" consists of all par 3 holes making par 27 for a nine hole round or 54 for a round of 18.
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TON MACHINE_INSTRUCTIONS_.indd 12-13
TON MACHINE_INSTRUCTIONS_.indd 12-13
ALL FIVES - 81 – G59
ALL FIVES - 91 – G61
– G63
– G64
– G65
The segments 1 through 18 are used with each number representing a "hole." You must score 3
hits in each hole to move to the next hole. Obviously, double and triples a]ect your score as they
allow you to finish a hole with fewer strokes. For example, throwing a triple on the first shot of a
hole it is counted as an "eagle" and that player gets to complete that hole with 1 "stroke."
Note: The active player continues to throw darts until he "holes out" (scores 3 hits on the current
hole).. By the way, there are no "gimmes" in this game! Additional variations of this game are
detailed below. The rules are the same except the number of holes needed to play.
GOLF – 18 Holes – Same as above except play lasts 18 holes (rounds) – G67
FOOTBALL
– G68
Strap your helmet on for this game! The first thing necessary is to select each player's "playing
field." Each player can do this by throwing a dart or by manually pressing a segment on the
board. This is entirely up to you, but whichever segment is select becomes your starting point
which carries through the bullseye and directly across to the other side of the bullseye.
For example, if you select the 20 segment, you start on the double 20 (outer ring) and continue all
the way through to the double 3. The "field" is made up of 11 individual segments and must be
hit in order, expect for single segment. So, keeping with the example above, you must throw
darts in the following segments in this order:
- Double 20
- Single 20
- Triple 20
- Single 20
- Outer Bullseye
- Inner Bullseye
- Outer Bullseye
- Single 3
- Triple 3
- Single 3
- Double 3
The First player to "score" is the winner. The display will keep track of your progress and indicate
the segment you need to throw for next.
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