Meet Cooper
, the friendly and resourceful STEM robot!
™
Starting your coding journey with Cooper may sound challenging, but this guide will help you along the way. For starters, think of coding as a
language. Cooper understands simple commands—move forward and back; turn left and right. Of course, you will learn other "words" together while
coding with Cooper, but these are the basics. When you enter a code sequence, you expand Cooper's language database, training the robot using a
series of commands. In turn, Cooper's capabilities and talents emerge as you train and build up the robot's memory. Are you prepared to teach Cooper
and become an expert coder? Let's get started!
Note for parents and educators:
Coding is fun, of course—but it's also a great way to learn and
reinforce the following STEM-related concepts:
1. Basic coding
2. Critical thinking
3. Spatial concepts
4. Sequential logic
Cooper keeps your child engaged while they learn the fundamentals
of coding!
Basic Operation
Power—Slide this switch
to toggle between
OFF and ON.
BLACK LINE SENSOR
LIGHT SENSOR
OBJECT
DETECTION
Press to enable
object detection.
COMMUNICATION
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This set includes:
• 4 Cooper STEM Robots
• 1 Play ball
• 1 Four-way charging cable
• 40 Coding cards
• 20 Lesson plans
Coding Cooper
You can program your Cooper using the following buttons. Press these
buttons to enter commands, then press GO.
FORWARD
Cooper moves forward
1 step (approximately 5",
depending on the surface).
TURN LEFT
TURN RIGHT
Cooper will rotate to
the left 90 degrees.
Cooper will rotate to
the right 90 degrees.
BACK
GO
Cooper moves
Press to send your
backward 1 step (5
"
).
code to Cooper.
Cooper has sensors for seeing objects ahead, lighting up in the dark, and
even following a black line that you draw!
Note: When low on power, Cooper will beep repeatedly and functionality
will be limited. Please recharge Cooper using the included USB-C cable.
Getting Started
Let's start coding with Cooper! On top of Cooper, you'll see four different
directional buttons. Each directional button you press represents a
step in your code. Together, multiple steps represent a code sequence.
When you press GO, you are telling Cooper to follow the steps you just
programmed, and Cooper will now execute all the steps in order. Cooper
will stop and make a sound when it completes the code sequence.
Start with a simple code sequence. Try this:
1. Slide the POWER switch on the back of Cooper to ON.
2. Place Cooper on the floor (smooth, hard surfaces work best!).
3. Press the FORWARD directional button two times.
4. Now, press the GO button.
5. Cooper will now move forward two steps.
Congratulations! You just built your first code sequence!
Clearing a Code
To clear the code and start again, press and hold GO for two seconds.
You will hear a confirmation tone, indicating the code has cleared. Be
sure to do this before entering any new code sequences!
Note: If you hear a negative sound, or Cooper doesn't follow directions,
please check the following:
• Press GO again. (Do not re-enter your code sequence—Cooper will
retain it until cleared.)
• Check that the POWER switch on Cooper's back is in the ON position.
• Check the lighting in your surroundings. Bright light can affect
Cooper's functionality.
• Be sure Cooper's battery is charged. Use the included cable to fully
charge Cooper.
• Clear the previous code (see above). Press and hold GO to clear it
and start again.
Now, try a longer program. Try this:
1. Press and hold GO to delete the old program.
2. Enter the following sequence: FORWARD, FORWARD, RIGHT,
RIGHT, FORWARD.
3. Press GO and Cooper will follow the code sequence.
4. Always be sure to clear any old codes before entering a new
sequence.
Note: Cooper can perform sequences of up to 100 steps! If you enter
a sequence that exceeds 100 steps, you'll hear a sound indicating that
Cooper has reached the step limit.
Sensor Buttons
On Cooper's reverse side are four buttons. The top three are SENSOR
buttons. Pressing each button activates one of Cooper's special sensors:
Object Detection, Light Sensor, and Black-Line Following. On the
bottom is the Communication button—it allows Cooper to "talk" and
engage with other Coopers! (More on that later.) You can toggle the first
three sensors on/off and use multiple sensors at once.
Object Detection allows Cooper to "see" objects ahead and helps teach
concepts of "if/then" logic. Perform the following steps to engage this
sensor:
1. Enter a code sequence. Then, press the OBJECT DETECTION
button. Cooper's eyes will light up green, indicating that the sensor
is engaged.
2. Now, enter commands to inform Cooper's reaction when "seeing"
an object (for example, RIGHT, FORWARD, RIGHT, FORWARD).
3. Press GO. Cooper will execute the initial sequence, from step 1.
If Cooper sees an object in the way (from 4 inches or closer), it
will revert to the object-detection sequence, from step 2, before
finishing the initial sequence.
4. To turn off OBJECT DETECTION, simply press the button again.
Cooper's eyes will return to their original color.
The Light Sensor causes Cooper's eyes to light up when entering a dark
area or when the button is covered. Press once to engage the sensor;
press again to turn it off.
Pressing the Black-Line Following button allows Cooper to detect
and follow a drawn or printed black line, even when executing a code
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