Herunterladen Diese Seite drucken

Citadel WARHAMMER 40.000 KNIGHT VALIANT Bedienungsanleitung Seite 11

Werbung

Verfügbare Sprachen
  • DE

Verfügbare Sprachen

  • DEUTSCH, seite 14
ENGLISH
These essential rules will get your new unit on the battlefield – for the full rules for this unit, see the Codex or Index
book relevant to your army.
NAME
Knight Valiant
A Knight Valiant is a single model equipped with a thundercoil harpoon, conflagration cannon,
twin siegebreaker cannon, two twin meltaguns, four shieldbreaker missiles and titanic feet.
WEAPONS
Conflagration cannon
Shieldbreaker missile
Twin siegebreaker cannon
Thundercoil harpoon
Twin meltagun
Titanic feet
WARGEAR OPTIONS
ABILITIES
FACTION KEYWORDS
KEYWORDS
Knight Valiant
M
WS
BS
S
*
*
*
8
RANGE
TYPE
S
18"
Heavy 3D6
7
48"
Heavy 1
10
48"
Heavy 2D3
7
12"
Heavy 1
16
12"
Assault 2
8
Melee
Melee
User
• This model may replace two of its shieldbreaker missiles with a twin siegebreaker cannon.
Ion Shield: This model has a 5+ invulnerable save against
ranged weapons.
Dual Plasma Core Explosion: If this model is reduced to
0 wounds, roll 2D6 before removing it from the battlefield.
If you roll a 6 on either dice, it explodes, and each unit
within 2D6" suffers D6 mortal wounds; if you roll a 6
on both dice, each unit within 3D6" suffers D6 mortal
wounds instead.
Imperium, Imperial Knights, <Questor Allegiance>, <Household>
Titanic, Vehicle, Dominus Class, Knight Valiant
T
W
A
Ld
Sv
8
28
4
9
3+
AP
D
ABILITIES
-2
2
This weapon automatically hits its target.
Each shieldbreaker missile can only be fired once per battle, and
-4
D6
a model can only fire one each turn. Invulnerable saving throws
cannot be made against wounds caused by this weapon.
-1
D3
-
You can re-roll failed hit rolls when targeting Vehicle or
Monster units with this weapon. In addition, if this weapon
-6
10
inflicts any damage, the target unit suffers an additional D3
mortal wounds.
If the target is within half range of this weapon, roll two dice when
-4
D6
inflicting damage with it and discard the lowest result.
-2
D3
Make 3 hit rolls for each attack made with this weapon.
Super-heavy Walker: This model can Fall Back in the
Movement phase and still shoot and/or charge in the same
turn. When this model, it can move over enemy Infantry
and Swarm models, though it must end its move more than
1" from any enemy units. In addition, this model can move
and fire Heavy weapons without suffering the penalty to its
hit rolls. Finally, this model only gains a bonus to its save for
being in cover if at least half of the model is obscured from
the firer.
DAMAGE
Some of this model's characteristics change
as it suffers damage, as shown below:
REMAINING W
M
WS
15-28+
10"
8-14
7"
1-7
4"
30
BS
4+
3+
5+
4+
6+
5+

Werbung

loading

Verwandte Produkte für Citadel WARHAMMER 40.000 KNIGHT VALIANT