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Target Nexus Handbuch Seite 4

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Verfügbare Sprachen

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OUT: Open, double out, master out (open out, double out, master out)
2) Bullseye can be set as single bull (50 points) or double bull (25 for single
bull, double bull for 50)
3) There will also be rules for round limits, in general there will be a 15 round
limit for 701.
Cricket
1) Standard Cricket: In standard cricket game, numbers between 15-20 and
bullseyes are known as 'cricket numbers'.
To open or close a number, it must have been scored 3 times in any fashion,
on one or more turns. Hitting the triple will open or close a number in one
throw; a single and the double will open or close it in two throws or three
singles will open or close it in three throws.
When your opponent makes 3 marks in your territory, it is considered to be
closed and nobody can score from that number anymore.
Player with the highest score at the end of the final round wins. In case
players have higher scores than their opponent, players can win before the
final round by closing all the valid cricket numbers & Bullseye
Standard cricket games are usually set to 15 rounds.
2) Cut Throat count up: The basic rules are the same as standard cricket, the
difference is that you will be adding the score to your opponent, the player
with the lowest score wins. Suitable for 3 or more players
Count Up
1) Count up ; There are 8 rounds in this practice mode and each player will
throw a total of 24 darts and the aim is to try and score as many points as
possible
2) Timing Count up – For single players, the objective is the same but within
60 seconds
Half it
Each player will start from 40 points and he/she can only obtain points by
hitting the designated numbers or areas in each round. If a player does not
hit the designated number or area at least once, then the score will be halved.
The player with the highest scores at the end of the final round wins.
Match
Enables you to play in best of 3/5/7 and also allows you to select what games
you'd like to play
-online battle
Enter your ID and password to play online against other players. Then choose
selected game and find a player
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I . Microphone
The microphone allows the players to have conversations during the game.
The quality of the call is subject to internet connection speed.
Definitions of Icons:
Make a call. Press this icon once to make a call.
Ring Icon. Press once to accept call.
Ringing Icon in motion.
Call Connecting Indicator.
Call Connected Indicator. Press once to disconnect call /hang up.
Missed Call Indicator. Press once to clear.
Speaker On Indicator. Press once to mute.
Mute Microphone Indicator. When the microphone is muted, your
opponent will not be able to hear you. Press once to unmute.
1) The Call: The ringing will last for 10 seconds, then it will be muted with the
for 20 seconds. If the call is not answered within
ringing icon in motion
30 seconds, it will become a missed call. The missed call indicator
be shown on screen. Press the miss call indicator once to clear.
2) Caller: If a call is placed after the game starts, the call can only be placed
when it is your turn to throw the dart. To place the call press . To disconnect
the call press
. To mute the microphone, please press
3.) Receiver: To accept the call press
mute the microphone, please press
4) At the end of a game: Press REPEAT to continue the conversation and start
a new game. Press END to end both the call and the game.
will
.
. To disconnect the call press
. To
.
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