2.1. Choose Codes and Play!
Codes
Settings
[bottom screen]
Game Inserted' in which case you may need to update Action Replay. See the next section for
more information.
If Action Replay does have codes for your game, it will take you to a screen showing all the available
cheat codes for that game.
2.2. Updating Action Replay
If you have a game cartridge inserted and get the message 'Unknown Game Inserted' when you
go into the 'Codes' section of Action Replay, this means that there are no codes known to work with
this game on the Action Replay cartridge.
It might be that there simply aren't any codes for this game yet, or there might be codes but they
just need adding to the Action Replay cartridge. Check the codes section on www.codejunkies.com
to see if codes are available for the game.
If codes are available, there are two ways you can add them to your Action Replay cartridge.
• Via USB, using the Code Manager PC software. See section 4.4 .
• Manual entry, by typing them in. See section 2.3 .
Please read the appropriate section of the manual for information on how to update Action Replay
using any of these methods.
CAUTION: Correctly Connecting the USB cable
When connecting the USB cable provided you need to ensure that the
Action Replay cartridge and USB cable are correctly orientated as
shown in the following illustration:
2.3.4. Add new Code
Add New Code
Once you have successfully added a new game to your codelist or if you wish to add codes to an
existing game in the codelist, add a new code by selecting **Add New Code** from the top of the
game's codelist.
Enter New Code Name
Use the on-screen keyboard to enter the name of your first code. Press START or double-tap
'Continue' and then YES to proceed.
Enter New Code
When entering codes you will find that the keyboard has been reduced to a limited set of characters.
Use this keyboard to enter codes exactly as they appear on the site you are copying them from. Codes
will always fill complete lines, if they don't, you've missed some characters out and they won't work.
If you need to make a change to a character you can use the touch-screen to select a character you've
entered and then use the keyboard to correct it.
Once you have entered all the lines (there can be any number of lines for each code) press START
or double-tap 'Continue' then YES to proceed. You can now enable the new code and press START
to play the current game with this new code enabled.
2.4. Manually Edit the Codelist
If you need to edit or delete a game or code in the codelist, this can be
done by highlighting the game or code in the codelist and pressing the
'X' button on your console.
A sub-menu will appear next to the highlighted game or code providing
the option to Edit, Delete or Cancel:
To edit the selected game or code highlight 'Edit' on the sub-menu
(using LEFT and RIGHT on the pad) and press 'A' to select. You will
then have the opportunity to change the name or ID of a game or the
name or actual codes of a cheat code.
To delete the selected game or code highlight 'Delete' on the sub-menu
and press 'A'. If you delete a game, all its codes will automatically be
deleted as well.
3. Options Screen
Action Replay's options screen is accessed by choosing 'Options' from the main menu. Use the
options screen to confirm the version number of the Action Replay software you have, as well as
the number of codes in the codelist and free space in the codelist.
Save Code Settings
This setting determines whether Action Replay saves your position in the codelist and the toggle
state of codes. Un-checking this option will slightly speed up Action Replay's codelist access but
will mean that this information is not saved.
Delete All Games
Select this option to delete all games from your Action Replay codelist. After doing this you will need
to add some codes to your codelist before you can use it with any of your games.
Downloaded from
www.Manualslib.com
Wait for Action Replay to load (Please refer to section 1.2 for
instructions on correctly loading the Action Replay). On a DSi or
3DS if Action Replay doesn't load correctly you may occasionally
need to turn your DS off and turn it back on again.
Select 'Codes' from the main menu. You can do this using either the
arrow keys and 'A' or by double tapping 'Codes' on the touch screen.
When you do this, Action Replay will check to see if it has codes for
the inserted game. If it doesn't you will get the message 'Unknown
Use UP and DOWN on the pad to scroll through the codelist.
To turn a code on or off, press the 'A' button. Any code with a tick or
mark next to it will be active when you start the game.
Press 'A' to open and close any folders. Some codes cannot be
enabled at the same time as others. If this is the case, they will have
been put in special folder known as a 'radio group' where turning
one on will turn another off. This is to prevent any undesired effects
in-game.
Once you have made your selection and are ready to start the
game, press either the 'START' button on your DS or double-tap the
on-screen 'Start Game' button then confirm.
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manuals search engine
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2.3. Manually Add a New Game to your Codelist
The quickest way to update Action Replay with new codes is using the Code Manager PC software
(section 4) however there may be occasions when you want to either enter new codes or edit the
existing codelist manually.
2.3.1. Action Replay Codes on Websites
Official Action Replay codes are published on www.codejunkies.com as soon as they are created.
In addition, unofficial codes are available from several other sites on the internet. When you
manually enter a new game into Action Replay, you will need to enter the Game Name, its Game
ID and at least one Code Name and Code. All this information should be present on the website
you are getting the codes from.
2.3.2. Finding the Game ID of a Game Cartridge
Find the Game ID of a game cartridge by inserting it into Action
Replay, booting Action Replay and choosing 'Codes'. If the cartridge
Codes
is not recognised a box will appear showing the Game ID of the
Unknown game inserted
Saves
Settings
cartridge.
C6QP-CE941933
Files
OK
If the cartridge is recognised then you don't need to add a new game,
simply add codes to the existing game in your codelist (section
2.3.4.).
[bottom screen]
Check that the Game ID of the game shown on the source website matches the Game ID of your game
cartridge. If the ID is different there is a good chance that the codes won't work. If it does match, follow
the instructions in the next two sections to add the game and some codes to your codelist.
2.3.3. Add New Game
After seeing the 'Unknown Game Inserted' dialogue box (see previous section) choose 'OK' to
dismiss the dialogue.
Add New Game
On the game list screen scroll to the top and select **Add New Game**.
Enter New Game Name
Use the on-screen keyboard to enter the name of the game. Press START or double-tap 'Continue'
and then YES to proceed.
Enter New Game ID
If you booted Action Replay with the game cartridge for this game already inserted the Game ID
will have already been completed for you. It should look something like: "C6QP-CE941933". If the
Game ID is not already present then you will need to enter it exactly as it appears on the website
you are getting the codes from. Press START or double-tap 'Continue' then YES to proceed.
4. Action Replay Code Manager PC Software
Action Replay Code Manager is a PC software application that is downloadable from Datel's
webpage www.codejunkies.com/software/actionreplay/dsi/code-manager. Use this software to
instantly download new codes from the Codejunkies server and copy them to your Action Replay
cartridge via USB lead.
IMPORTANT CHANGE
Unlike previous versions of Action Replay DS, the Action Replay cartridge should not be
connected to your DS when you connect it to your PC.
4.1. Getting Started
System Requirements
In order to use Action Replay Code Manager, please ensure you have a PC that meets the following
minimum system requirements:
MINIMUM SYSTEM REQUIREMENTS
Processor
1GHz+ processor recommended
Communication
Internet connection (broadband highly recommended)
USB Port (USB 2.0 highly recommended)
Operating System
Windows® XP(32/64bit), Vista(32/64bit)
Memory
256Mb RAM
Install size:
10MB of free hard-disk space for program installation plus
additional hard drive space for storing codes.
Display
800X600 SVGA or higher, True Colour
Drive
CD-ROM drive (for installation, if software disc supplied)
Installing the Action Replay Code Manager
1
Go to the webpage: www.codejunkies.com/software/actionreplay/dsi/code-manager
2
Select 'Save As' to a location of your choice.
4
3
Right click on the downloaded
compressed file and select 'Extract All'.
5
Select 'Extract' to uncompress the files to
the same loca on as the compressed file.
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